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Fields of Fire [Second Edition]
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Item #: GMT0816-17 -

Fields of Fire is a solitaire game of commanding a rifle company between World War II and Present Day. The game is different from many tactical games in that it is diceless and card based. There are two decks used to play. The Terrain Deck is based on a specific region and is used to build a map for the various missions your company must perform. The Action deck serves many purposes in controlling combat, command and control, various activity attempts. The units of the company are counters...

Arquebus: Men of Iron
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Item #: GMT1712 -

Northern Italy - and especially Milan - at the end of the 15th century was the brutal focal point for power and control between France and the Imperialist empires of Venice and Spain. And the battles fought for this prize are a record of the changing face of how war was fought. At the start of the 'war', the main forces were mounted men-at-arms and a tightly packed and closed formation of pike, especially as represented by the Swiss. But as battle churned into battle, that slowly changed....

Wing Leader Blitz 1939 - 1942
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Item #: GMT1801 -

Blitz adds more aircraft and scenarios to play while expanding the basic game into new theaters of war. Fly Dewoitine D.520 fighters into the cauldron of battle against German Heinkels. Lead Japanese Ki-27s against the Soviets in the skies over Nomonhan. Direct Royal Navy Fulmars and Martlets at Italian torpedo bombers in Operation Pedestal. Launch P-39D Aircobras against Japanese invasion forces approaching New Guinea. Features: New and unique early war aircraft Introduces a campaign system...

Wild Blue Yonder
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Item #: GMT1705 -

In 1992, GMT released Rise of the Luftwaffe, the first Down in Flames WWII air combat card game. That game covered the early part of the War in Europe, from 1939 to early 1942. It was followed a few years later by the 8th Air Forceexpansion module, which added aircraft and campaigns for the latter part of the war.Since then there have been two more games, two packs of additional aircraft, and a large number of C3i modules for the series. However, the original two games have been long out of...

Holland 44
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Item #: GMT1713 -

A new game from acclaimed designer Mark Simonitch. Holland '44 is a World War II operational game that utilizes the basic systems of his earlier games. If you have played any games such as Ardennes '44 or Ukraine '43, this game will have a very easy learning curve.

World at War Magazine #056: Bastogne Solo
Price: $35.95
Availability: In Stock
Item #: DCGWW56 -

Bastogne (Solitaire) is a wargame covering the German siege of the town of Bastogne during the Battle of the Bulge, specifically the period 18-26 December when the town was surrounded. Bastogne Solo is based on Dien Bien Phu (Modern War #17), but there are some significant differences.You (the player) command US forces, while the game system controls the Germans. The game is a race against time. You must hold out until relieved by Patton’s Third Army. If not, the Germans take the town and...

World at War Magazine #055: Commandos Europe Solo
Price: $35.95
Availability: In Stock
Item #: DCGWW55 [009281030102] -

Commandos: Europe puts you in charge of a team of commandos operating in Europe (and North Africa) during WWII. Your duty is to lead your men on a variety of randomly generated missions (representing orders direct from high command), choose weapons and equipment that are best suited for the mission, decide on how to posture your team, plan your approach, and a method of extraction. However, it is not quite that simple; you must choose weapons and equipment that will be the most efficient...

Strategy & Tactics Magazine #307: Cold War, Hot Armor
Price: $35.95
Availability: In Stock
Item #: DCGST307 -

Cold War, Hot Armor is a two-player game in which players take command in armored actions during the Cold War. The game is part of a series; this particular game is set during the War in Vietnam, 1954-75. Future games will include battles in continental Africa, the Middle East and eventually a hypothetical NATO-Warsaw Pact conflict. The game system emphasizes command control, combined arms, and evolving technology.

Modern War #032: Operation Musketeer
Price: $35.95
Availability: In Stock
Item #: DCGMW32 [009281023340] -

Operation Musketeer is a wargame based on the assumption that the 1956 Anglo-French-Israeli invasion of Egypt turned into a major superpower confrontation in which the forces of the Soviet Union and United States became involved. Historically, the invasion was ended because both the USSR and USA opposed the Allied invasion. But, the assumption here is that, instead, both Moscow and Washington were drawn into the conflict and deployed combat forces to support their respective camp. The game...

Modern War #031: Combat Veteran
Price: $35.95
Availability: Out of Stock
Item #: DCGMW31 [009281023340] -

Combat Veteran is a simple two-player tactical combat system that simulates the dynamics of infantry combat at the individual (man-to-man) level. This game features two historic scenarios as the introduction to the wider system: Firefight at the Rice Paddy Angle (Vietnam, Mekong region 1967), and Firefight at Combat Outpost Keating (Afghanistan in the Nuristan Province, 2009). Both firefights involved about a platoon of US infantry against an entrenched or numerically superior enemy force. The...

The American Revolution: Decision in North America
Price: $35.95
Availability: In Stock
Item #: DCG1405 [095109014058] -

The American Revolution: Decision in North America. Designed by Joseph Miranda (originally published in Strategy & Tactics 270), is a strategic two-player wargame of intermediate complexity. It covers the entire struggle (1775-82) at the continental and intercontinental levels. One player commands the British, while the other leads the Americans along with their French and Spanish Allies. The point-to-point map depicts all of North America from the Mississippi east, including the Caribbean...

The Second Great War
Price: $12.95
Availability: Out of Stock
Item #: APL0875 [9781932091625] -

In November 1916, the freshly-reelected U.S. President Woodrow Wilson renewed his earlier attempts to mediate a peace between the warring European powers. On December 18th Wilson sent identical notes to the warring powers asking them to state their conditions for peace, and later offered to mediate a settlement. The warring sides rejected his offer. Wilson’s failure marked the last chance for a negotiated peace to end the Great War before one side collapsed. What if he had succeeded? What if...

Guam - Return to Glory
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Item #: CPS1053 -

Guam -Return to Glory a New System(CSS) by Adam Starkweather On the 8th December 1941 American soil was invaded for the first time in the war, the small American and Guananian garrison was overrun and 2 days later the Govenor surrendered the Island to the Japanese. On 21st July 1944 the Americans would return to retake the island and drive the Japanese invaders off; a day that is still celebrated as 'Liberation Day'. There were many reasons why the Americans decided to invade Guam not least of...

Next War: Poland
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Item #: GMT1714 -

The fourth installment in the Next War Series, showcasing yet another area of the world (Poland and Western Russia) that could erupt into open warfare. Can NATO/US systems superiority prevail long enough against superiority to allow reinforcements to tip the scales? Rules allow for play as a moderately simple, complex or monster game, depending on preference Tactical map representing eastern Poland and a strategic map representing the Baltics and other regions Utilizes latest available...

Pendragon: The Fall of Roman Britain
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Item #: GMT1720 -

The COIN series is one of GMT's most popular series, and has a reputation, not only as fine simulations, but as games that can be readily learned and played. Pendragon takes players to a land where classic Roman domination is overthrown by barbarian invasions, but the historic result may not be the result you get! Playable by 1 to 4 players utilizing the superb COIN 'Bots' Superb graphics Custom dice Volume eight of the COIN Series

At Any Cost: Metz 1870
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Item #: GMT1719 -

The Franco-Prussian War has been largely neglected since it was widely assumed that Prussian victory was inevitable. Nothing could be farther from the truth. The French fought valiantly, and only Prussian leadership and tenacity saved them from several defeats. As in the US Civil War, the was the last European war where Napoleonic tactics slammed head-on into modern killing technology. Low learning curve with easily accessible rules. Unique chit pull system can keep powerful units out of the...

Tiger Leader and Sherman Leader Terrain Tile Pack
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Item #: DVGDV1-044 -

The Tiger Leader and Sherman Leader Terrain Tile Pack expansion adds 32 large Terrain Tiles to your WWII battlefields! New special rules for each Terrain Type! New Terrain types: Roads! Rivers! Bogging! Enemy Ouposts!

WWII Tank Leader Commander Cards Expansion Pack
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Item #: DVGDV1-043 -

The Tiger Leader and Sherman Leader Enemy Commander Cards expansion adds unique historical enemy commanders to your games! Commanders From: United States United Kingdom Germany Japan Poland France Russia

Sherman Leader: Neoprene Play Mat
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Item #: DVGDV1-041A -

A large 22" wide by 17" tall!

Sherman Leader
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Item #: DVGDV1-041 -

In Sherman Leader, you command an American group of tanks, armored cars, trucks, half tracks, and infantry squads. You get to choose your campaign. Anything from 1942 North Africa to 1945 Berlin, and everything in between. Sherman Leader is a great game for both experienced strategy gamers and well as new players. Each campaign takes only 30 minutes to set-up, and each battle can be resolved in 15 to 30 minutes. Being a solitaire game, you can play whenever you have time, at your pace. This is...

Warfighter World War II: Neoprene Play Mat
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Item #: DVGDV1-036S -

A huge 33" wide by 17" tall!

Tiger Leader: Neoprene Playmat
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Item #: DVGDV1-031A -

A large 22" wide by 17" tall!

Warfighter: Neoprene Play Mat
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Item #: DVGDV1-030K -

A huge 33" wide by 17" tall!

Med Sirocco
Price: $50.95
Availability: In Stock
Item #: GMTHEXMED -

June 1940-December 1943, Mediterranean SeaStanding alone, the British Empire must replenish its strategic bases in Malta and Alexandria by convoys coming for the most part from Gibraltar. Each journey is long and dangerous facing Italian SM-84 torpedo planes and German U-boats. On the other side, Italy and Germany are sending more and more troops to North Africa under constant threat from aircraft in Malta and facing the imminent entry of the United States into the war.In this original card...