In the spring, we finished the western keep.
It was ready for trade by summertime. We received wheat from the Sunriders in exchange for mana drawn from the Obsidian Wood.
In the fall, the Empire laid siege. We were prepared. Many died, but the keep held.
Now it is winter and we plan. We will take Dusk’s Ayrie. Strengthen our bonds with the Sunriders. Finish the mana forge. We will not rest. We have seen what the Autarch is capable of.
And when summer arrives again, we march...
Wrath of the Autarch is a tabletop kingdom building game. The players create a society over the course of the campaign, called the Stronghold. One player controls the schemes of the Autarch, the ruler of an empire which opposes the Stronghold. The other players control important leaders and heroes from the Stronghold. The campaign ends when either the Autarch is stopped or the Stronghold falls.
Includes mini-games for infiltration, diplomacy, skirmish, and warfare, as well as support for exploration and trade. Play diplomats, generals, champions, sorcerers, and spies working to build a new society in the shadow of the Empire of the Autarch!
In order to play, you need the Deck of Fate or four Fate Dice, as well as lots of six sided dice (about 25) of a few different colors.