UNIQUE: Only one of this model may be used per posse.
ANIMATION: This model remains on the table when reduced to 0 Lifeblood. While at 0 Lifeblood, other models may move through it, it does not block line of sight and it can not hold or contest objectives.
STEADY: This model treats Heavy Weapons and Two-Handed weapons as One-Handed weapons.
FEAR: When this model kills an enemy model in close combat, enemy models within 3" of this model must immediately take a Courage test.
SPLIT PERSONALITIES: This model must roll a D10 at the beginning of its activation each turn. A roll of 1-7 gives this model 2 Action Points for that turn. A roll of 8-10 gives this model 4 Action Points for that turn. After this roll, activation of the model continues as normal.