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Infinity The Roleplaying Game: GM Screen

Item #: MUH050231 [5060523340934]
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Price: $27.95


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    Despite presenting a unified front against the relentless predations of the Combined Army, the factions of the Human Sphere constantly manoeuvre for status and gain. Clandestine meetings lead to new alliances, covet operations shatter old, quantronic warfare prises open the secrets of rivals, and new technological advancements render other factions’ developments obsolete. Plots and counterplots simmer constantly beneath the thin veneer of civility called the Human Sphere, all largely kept hidden from the ever-connected eye of a citizenry that is ever-connected and relentlessly hungry for news. Protecting the bulk of the Human Sphere from the worst of these interminable events is an arduous and often thankless task. Luckily, safeguards such as the Infinity the Roleplaying Game GM Screen are available to shield your players from the worst secrets the Human Sphere has to offer. Contains:

    A sturdy four-panel screen that presents action-packed artwork to the players. Handy charts and tables on the interior designed to ensure games remain focused on the action. A 32-page booklet containing two unique adventures, both including new maps, Wilderness of Mirrors objectives, and unique villains. A treatise on Recreations, those ancient heroes reconstructed by ALEPH to once again offer their wisdom and glory to the Human Sphere.

    The Infinity RPG Gamemaster’s Guide decodes the mysteries of the Gamemaster’s role, offers insight and advice for organising groups, designing campaigns, and running games, and introduces optional rules designed to offer new layers of immersion in the quantronic age. Twelve comprehensive chapters designed to offer advice and tips to GMs both old and new, with topics ranging from establishing a group to warfare amongst the stars. An in-depth look at NPCs and adversaries, including their role as both friends and enemies to the PCs. Stats for eight major players drawn from across the factions of the Human Sphere, from Achilles to Van Zant. Advanced rules for vehicular and starship combat, plus options for running battles that encompass entire regiments and divisions on the battlefield. Practical advice for Heat, Zone creation, and the three aspects of conflict — Warfare, Infowar, and Psywar — plus a deeper delve into Maya and Arachne.

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