With strategy and a little luck, players try to scurry away from the Phantom and escape the castle. On each turn, a roll of the die moves one player forward or unleashes the phantom. Players can hide in the safety of the castle’s chambers, until another player boots them out. In the end, there’s no escape...for all but one.The Phantom moves on it's own and speeds up as the game goes on, building drama and tension for all players. A double sided board uses the same rules, but adds expanded play for hours of extra enjoyment.