A dungeon and infiltration adventure for 4th-level characters.
The natives of the vast, deep forest of Fangwood have been engaged in a decades-long war since the northern nation of Nirmathas declared its independence from the militaristic general lords of Molthune. Despite its larger military, Molthune has been unable to make significant headway into the forest, and its edge has served as the border between the two nations for nearly a century. Amid the stalemate, one Molthuni commander led a small but elite regiment of soldiers over the Nirmathi line, and took an isolated fort near the southern edge of the forest. Then, the commander mysteriously cut off communication with the outside world—a fact that has both Molthini and Nirmathi forces on edge. Can the heroes infiltrate the secure fortress to defeat the rebel force, or will the rogue commander’s sinister motivations go unchecked?
"Fangwood Keep" is an adventure for 4th-level characters, written for the Pathfinder Roleplaying Game and compatible with the 3.5 edition of the world’s oldest RPG. In addition to the adventure, this volume also features a brand-new monster and a fully detailed wilderness region to expand the adventure beyond the confines of Fangwood Keep or adapted for use in any fantasy campaign!
Pathfinder Modules are 32-page, high-quality, full-color, adventures using the Open Game License to work with both the Pathfinder Roleplaying Game and the standard 3.5 fantasy RPG rules set. This Pathfinder Module includes a new monster and a fully detailed bonus location that can be used as part of the adventure or in any other game!