Martian Fluxx

$11.95
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The makers of Zombie Fluxx bring you - Martian Fluxx - another classic monster story in ever-changing card game form. It's an Invasion from the Planet Mars! The players are the Martians determined to destroy the Pathetic Humans who are represented as Creeper cards. It's got Flying Saucers, Giant Tripod War Machines, Tentacles, Ray Guns, a Mothership, and of course, a Space Modulator. Other Creepers include Germs, the Army, and the Important Human (required for the "Take Us To Your Leader" Goal). Get your tentacles on a copy of Martian Fluxx before the Humans escape from the Abduction Chamber!

Packaging: 100 cards + instructions, in a two part box (3.75"x5"x1").

About the Cards

There are 4 kinds of cards in Family Fluxx:

  • Keepers: You put these out on the table in front of you when you play them.

  • Goals: When someone plays a goal, it stays in the center of the table until a new goal takes its place. To win, you simply need to do whatever the goal says. Most of the time, the goal requires you to have a couple of particular Keepers on the table in front of you. As soon as any player achieves the current goal, that player wins!
  • New Rules: This is where the fun really starts. When the game begins, the basic rules are that you draw 1 card per turn and play 1 card per turn. But when you play a New Rule, the basic rules are either changed or added to. New Rules change the number of cards drawn and played per turn as well as the number of cards you are allowed to hold in your hand, the number of Keepers you can have, bonuses for players who have particular Keepers, and more.

  • Actions: These are 1 time use cards that let you do fun stuff like stealing someone else's Keeper, getting rid of a rule you don't like, drawing more cards, and so on.
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