1914, Twilight in the East
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In August 1914, at the beginning of the First World War, Russia faced Germany and Austria-Hungary in the eastern theatre of operations; here war began with two distinct campaigns being fought concurrently.
In the north a hasty Russian invasion of Eastern Prussia culminated in a decisive German victory.
In the south the greater part of the Austro-Hungarian and Russia armed forces clashed in a series of running battles that became known as The Great Battle for Galicia.
1914, Twilight in the East attempts to simulate this incredible campaign of multiple operations in a moderately complex game. The design uses a brand new game system which highlights those aspects of warfare that made the opening stages of WWI so unique. With both sides being able to attack, the game is exciting and gives wonderful insights into one of the most important campaigns of the twentieth century.
COMPONENTS
• 5 maps (3 full 22"x34", 1 14"x34, 1 8"x34)
• 8 counter sheets
• rulebook
• scenario/playbook
• 11 player aid cards
• full color turn record track
• 4 dice (two white, one black, one red)
Complexity Level and Solitaire Suitability: Medium
One map hex = 5 miles per hex
Unit size(s) = Primarily Divisional with some independent brigades
One Game Turn = 2 to 3 days
Number of players = 1 to 6
Average Playing Time: small scenario 4-8 hours, large scenario 10-16 hours, campaign 25 to 35 hours

