Strategy & Tactics Magazine #272: The Battle of Lepanto
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Lepanto is a two-player or multi-player
(Ottoman versus Christian) operational level game, designed by Robert
Cowling. The game includes 280 die-cut counters, with the each warship
chit representing two ships per counter; there are three primary ships
types: Galleys, Galliots and Galleasses, each with different
capabilities. The colorful map features the Ionian Sea, printed with the
historical set up of both sides just as the two opposing fleets were
arrayed to begin battle, as well as various charts and tables for easy
reference during play. The land area featured represents the peninsular
areas of the Grecian mainland.
The rules entail a variety of mechanics pertaining to 16th century naval combat, such as Wind Direction, Ramming, Boarding, Small-Arms Fire, Gunnery Ranges, Exhaustion, Galliot Shoreline Movement, Christian Small-Arms Advantages, Ottoman Maneuver Advantages, as well as the designations of the historical admirals in the battle, such as Don Juan, Ali Pasha, etc.
The rules entail a variety of mechanics pertaining to 16th century naval combat, such as Wind Direction, Ramming, Boarding, Small-Arms Fire, Gunnery Ranges, Exhaustion, Galliot Shoreline Movement, Christian Small-Arms Advantages, Ottoman Maneuver Advantages, as well as the designations of the historical admirals in the battle, such as Don Juan, Ali Pasha, etc.

